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 #include <Adafruit_GFX.h>

#include <Adafruit_ST7735.h>

#include <SPI.h>


#define TFT_CS     10

#define TFT_RST    8

#define TFT_DC     9


Adafruit_ST7735 tft = Adafruit_ST7735(TFT_CS, TFT_DC, TFT_RST);


// Custom colors

#define SKY_BLUE   tft.color565(0, 102, 204)

#define GROUND_BR  tft.color565(153, 76, 0)

#define YELLOW     ST77XX_YELLOW

#define WHITE      ST77XX_WHITE

#define BLACK      ST77XX_BLACK


void setup() {

  tft.initR(INITR_BLACKTAB);

  tft.setRotation(1); // Landscape


  drawHorizon();

}


void loop() {

}


void drawHorizon() {

  tft.fillScreen(BLACK);


  // Center

  int cx = 80;

  int cy = 64;


  // Sky

  tft.fillRect(0, 0, 160, cy, SKY_BLUE);


  // Ground

  tft.fillRect(0, cy, 160, 128, GROUND_BR);


  // Horizon line

  tft.drawFastHLine(0, cy, 160, WHITE);


  // Pitch lines (upper)

  for (int i = 1; i <= 3; i++) {

    int y = cy - (i * 15);

    tft.drawFastHLine(cx - 20, y, 40, WHITE);

  }


  // Pitch lines (lower)

  for (int i = 1; i <= 3; i++) {

    int y = cy + (i * 15);

    tft.drawFastHLine(cx - 20, y, 40, WHITE);

  }


  // Center yellow aircraft symbol

  tft.fillRect(cx - 30, cy - 2, 20, 4, YELLOW);

  tft.fillRect(cx + 10, cy - 2, 20, 4, YELLOW);


  tft.drawLine(cx - 10, cy, cx, cy + 8, YELLOW);

  tft.drawLine(cx, cy + 8, cx + 10, cy, YELLOW);


  // Small center dot

  tft.fillCircle(cx, cy, 3, YELLOW);


  // Border circle (approx)

  tft.drawCircle(cx, cy, 60, WHITE);

}

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